wow :) so happy to hear that. I appreciate your kind words and time to play :) i wish you the best and a happy new year by the way ;) ı use my own tunes for the games. If you want to hear more, i usually post my music here https://soundcloud.com/dorukpsy
Hi, thanks a lot. I'm using Fl Studio version 11 and 12. Actually I use that software since from the times it's name was fruity loops 3. I used a few trackers in commodore 64 many many years ago. I produce music since 19 years or maybe more as far as i can remember. If you want to hear more of the tunes i compose I can share my soundcloud page.
wow! You are really experienced. I love that style of music. I used trackers like Impulse Tracker, Scream Tracker many years ago. I got my feet wet with FL Studio 11 a couple of years ago. I have a Nektar Impact LX25 as a MIDI controller. I do appreciate people who takes care of music in games. I'm also a programmer and I've been developing a libgdx game 4 years.
This is Great man. I can see the evolution from each Jam Game. I thought it controlled great and the punching worked perfect. Multi-difficulty, stages. Menus and UI looked on point as well. Great music as always and Right on theme. Though I did freeze the game at the second boss fight. I was messing around and pushed the boxes over to to the boss and forced him to the edge. So maybe that did something. hehe. Great Work!
oh, big big big thanks for your awesome commend and playing my game :) those boxes are still experimental :D have no function except floating around :) Have a great and happy New Year my friend :)
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woah!!!!!!!!!!!! This is really cool. The design and music go really nicely together. The music is so good. :)
wow :) so happy to hear that. I appreciate your kind words and time to play :)
i wish you the best and a happy new year by the way ;) ı use my own tunes for the games. If you want to hear more, i usually post my music here
https://soundcloud.com/dorukpsy
I'm completely blown away by your in game's music. Do you compose it using some sort of tracker or are you using third-party music?
Hi, thanks a lot. I'm using Fl Studio version 11 and 12. Actually I use that software since from the times it's name was fruity loops 3. I used a few trackers in commodore 64 many many years ago. I produce music since 19 years or maybe more as far as i can remember.
If you want to hear more of the tunes i compose I can share my soundcloud page.
wow! You are really experienced. I love that style of music. I used trackers like Impulse Tracker, Scream Tracker many years ago. I got my feet wet with FL Studio 11 a couple of years ago. I have a Nektar Impact LX25 as a MIDI controller. I do appreciate people who takes care of music in games. I'm also a programmer and I've been developing a libgdx game 4 years.
And yes, I'd love to hear more of your production. Please, share your soundcloud page!
We can follow up on discord
sure, im 64kb.studio#5274 on discord.
im charmed by every part of this, the robot design made it special.
felt like a Commodore Amiga game. and a really good one at that.
nicely done :)
hey, it's really so meaningful to hear that. Thank you really so much for your time to play. I'm a forever fan of Commodore64, Amiga computers :)
This is Great man. I can see the evolution from each Jam Game. I thought it controlled great and the punching worked perfect. Multi-difficulty, stages. Menus and UI looked on point as well. Great music as always and Right on theme. Though I did freeze the game at the second boss fight. I was messing around and pushed the boxes over to to the boss and forced him to the edge. So maybe that did something. hehe. Great Work!
oh, big big big thanks for your awesome commend and playing my game :) those boxes are still experimental :D have no function except floating around :) Have a great and happy New Year my friend :)